[{"data":1,"prerenderedAt":81},["ShallowReactive",2],{"game-particle-clicker":3,"article-particle-clicker":38},{"slug":4,"title":5,"description":6,"category":7,"subcategory":8,"tags":9,"thumbnail":13,"thumbnailAlt":14,"iframeUrl":15,"iframeWidth":16,"iframeHeight":17,"embedType":18,"developer":4,"developerUrl":19,"releaseDate":20,"lastUpdated":20,"popular":21,"difficulty":22,"controls":23,"features":27,"relatedGames":34},"particle-clicker","Particle Clicker","Click a particle detector to trigger collisions, bank the data, and spend it on researchers and upgrades whose idle output keeps ticking up while the simulation runs.","Casual","Idle",[7,8,10,11,12],"Incremental","Clicker","Educational","\u002Fassets\u002Fimages\u002Fgames\u002Fparticle-clicker.svg","Particle Clicker game thumbnail","https:\u002F\u002Fparticle-clicker.web.cern.ch\u002F","100%","600","iframe","https:\u002F\u002Fgithub.com\u002Fparticle-clicker\u002Fparticle-clicker","2026-07-08",false,"Easy",{"keyboard":24,"mouse":25,"touch":26},[],"Click the detector to trigger collisions; click the side panels to buy researchers and upgrades","Tap the detector and tap the upgrade panels",[28,29,30,31,32,33],"Idle and incremental progression loop","Per-click and per-second income tiers","Milestones narrate the real history of particle physics","CERN-hosted educational clicker","No lose state, no time pressure","Runs in any browser tab",[35,36,37],"dino-runner","snake","reaction-test",{"id":39,"title":5,"body":40,"description":6,"extension":73,"faq":74,"lastReviewed":20,"meta":75,"navigation":76,"path":77,"seo":78,"slug":4,"stem":79,"__hash__":80},"games\u002Fgames\u002Fparticle-clicker.md",{"type":41,"value":42,"toc":66},"minimark",[43,48,52,56,59,63],[44,45,47],"h2",{"id":46},"overview","Overview",[49,50,51],"p",{},"One collision at a time, an entire research program accretes in this incremental idle game built at CERN, where each click smashes particles together inside a cartoon detector and the resulting data quietly compounds into a simulated career in high-energy physics. The loop is deliberately gentle: click to generate collisions, watch the data counter tick upward, and convert that data into researchers, technicians, and laboratory upgrades that keep producing even when you stop clicking. What sets it apart from a generic clicker is the payload bolted onto every milestone — as your output crosses thresholds, the game unlocks entries that walk you through the real history of particle physics, from early cloud-chamber experiments through the decades-long hunt for the Higgs boson and the giant machines built to find it. It is built for the kind of player who likes a number going up but wants a reason to read what scrolls past, and for anyone curious about accelerators who would rather discover the science through play than a textbook. Hosted by CERN itself, it runs in any browser tab and rewards leaving it open.",[44,53,55],{"id":54},"how-to-play","How to Play",[49,57,58],{},"The detector in the center of the screen is the click target — every click fires a collision and adds data to your running total. Spend that data from the side panels on researchers and upgrades, each of which either lifts the yield per click or adds a steady trickle of data per second that accrues whether you click or not. Early on, clicking carries the economy; within minutes the idle income overtakes it and your job shifts from clicking to deciding which upgrade gives the best return. Crossing a new milestone triggers a discovery entry and often unlocks a fresh tier of purchasable research. There is no lose state and no time pressure — progress only ever moves forward, and the real question is what to buy next rather than whether to buy.",[44,60,62],{"id":61},"tips-strategy","Tips & Strategy",[49,64,65],{},"Resist the urge to keep clicking once your researchers outpace your manual output per second — at that point a single well-chosen upgrade is worth more than minutes of clicking, and your attention is better spent reading the unlocked discoveries than hammering the detector. Buy the cheapest upgrade that multiplies idle output early, because per-second income compounds over the hours you leave the tab running; a purchase that looks marginal now pays for itself several times over as the session stretches on. Watch the cost-per-yield ratio rather than the headline number: a cheap multiplier on researchers is frequently a better buy than an expensive new tier that barely moves the needle. Keep the tab open and check back periodically rather than closing it — the idle income is the engine, and the game is built to reward a running session with a burst of accumulated data and a new milestone to read.",{"title":67,"searchDepth":68,"depth":68,"links":69},"",2,[70,71,72],{"id":46,"depth":68,"text":47},{"id":54,"depth":68,"text":55},{"id":61,"depth":68,"text":62},"md",null,{},true,"\u002Fgames\u002Fparticle-clicker",{"description":6},"games\u002Fparticle-clicker","xNd0hinoVNfG-DQb-CVOIWQf0qd2CDkCcvhK6x_RixM",1783575110040]