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Shooter · Run and Gun

Dodge Force

Run-and-gun through five stages mixing side-scroll dashes and vertical climbs: eight-way fire, spread and rapid pods, boss cannons, three lives.

The game's own interface may still be in English.

Overview

Dodge Force is a run-and-gun platform shooter in the classic eight-bit mold: one soldier, one rifle, and five stages of walkers, turrets, and flyers between you and the final core. The signature twist is structure — the stages alternate between horizontal dashes across broken ground full of pits, and vertical tower climbs where the camera only ever scrolls up and a missed jump means a fatal fall. Your rifle fires in eight directions: hold any combination of arrow keys while firing to spray up, down, diagonally, or straight ahead. Blinking gold pods drift over the battlefield; shoot one open and it drops a pickup — SPREAD turns your rifle into a three-way fan, RAPID doubles the fire rate, and a rare 1UP restores a life. Every stage ends at a boss cannon with a health bar, aimed shots, fan patterns, and the habit of spawning walkers mid-fight. One hit costs a life and your current weapon; three lives stand between you and a mission over.

How to Play

Press Start Mission. Arrow keys run left and right and aim your gun; Arrow Up jumps; hold Space to keep firing in the aimed direction. Clicking the battlefield fires a single shot toward the pointer, and on touch screens the direction pad, FIRE, and JUMP buttons cover everything. P pauses, R restarts. On horizontal stages, watch the ground for pits and leap them at speed. On vertical stages, plan each jump before you commit, because the camera locks behind you and there is no climbing back down. Reach the end of a stage to wake its boss cannon; break it to advance.

Tips & Strategy

Never fight a boss without a weapon pickup if you can help it — SPREAD roughly triples your damage per second against the cannon's generous hitbox, and the pods respawn positions are fixed, so memorize the last pod before each arena and arrive loaded. On horizontal stages the pits are the real killer, not the enemies: slow down before every gap, because walkers love to body-check you mid-jump. Turrets telegraph by rotating their barrel toward you; the instant you see one track you, jump — their shots are aimed at where you stood, not where you are. On the vertical climbs, clear the walkers on your platform before jumping, since a collision in mid-air is unrecoverable. During boss fights, stand close under the cannon's arc: its aimed shots converge at distance, and point-blank RAPID fire melts the health bar before the fan pattern matters. Finally, dying resets you to the rifle, so treat your SPREAD as a resource worth defending — sometimes the right play is to retreat from a pod rather than trade a life for it.

What Makes It Distinct

Most browser run-and-guns scroll one way. Dodge Force makes you master both: flat-out horizontal sprints where greed for kills gets you pitted, then vertical climbs where patience is the only armor. The shoot-the-pod weapon economy and one-hit deaths keep every stage on a knife edge.

Controls

Keyboard
Arrow keys — run left/right, aim up/down while firingArrow Up — jumpSpace — hold to fire in the aimed directionP — pause or resumeR — restart the mission
Mouse
Click the battlefield to fire one shot toward the pointer.
Touch
Hold the direction pad to move and aim, FIRE to shoot, JUMP to leap.

Features

  • Five stages alternating between horizontal dashes and vertical tower climbs
  • Eight-direction shooting with hold-to-fire autofire
  • Shootable pods release SPREAD, RAPID, and rare 1UP pickups
  • Walkers, aiming turrets, and sine-wave flyers with per-stage pressure
  • A boss cannon closes every stage with aimed and fan shot patterns
  • Pit falls and one-hit deaths with checkpoint respawn and invincibility frames

Frequently asked questions

How does the vertical scrolling work in Dodge Force?

Stages two and four are towers you climb by jumping platform to platform; the camera follows your highest point and never scrolls back down, so falling below the view costs a life.

What weapons can I pick up in Dodge Force?

Shooting the blinking gold pods releases SPREAD, which fires three bullets in a fan, RAPID, which doubles your fire rate, and a rare 1UP that restores a life up to five.

What happens when I get hit?

One hit costs a life, resets your weapon to the plain rifle, and respawns you on the last platform you stood on with about two seconds of blinking invincibility.

How many stages does Dodge Force have?

Five: three horizontal dashes and two vertical climbs in alternation, each sealed by a boss cannon whose aimed and fan shots get denser every stage.