Puzzle · Demolition Physics
Castle Bomber
Bomb the castle with a limited satchel: set charges on load-bearing blocks, let gravity and support checks collapse the structure, and drop the throne below the line in 20 levels.
The game's own interface may still be in English.
Overview
Castle Bomber is a demolition puzzle about one royal problem: the throne must come down. Each of the twenty levels shows a castle of wood, stone, gold and steel blocks stacked over a dashed red ground line, with the golden throne perched somewhere near the top. You carry a small satchel of bombs. Plant charges on load-bearing blocks, detonate them together, and column gravity does the rest: every block that loses the support beneath it drops until it lands. Wood and stone are cheap to blow, gold pays bonus points, and steel shrugs off blasts entirely — as does the throne itself, so the only way to finish a castle is to remove what holds it up. Failed demolitions burn one of three permits, and losing all three ends the run. Clear all twenty castles and the crown is yours.
How to Play
Press Start. Move the dashed fuse cursor with the arrow keys. Space plants a bomb on the block under the cursor — wood, stone or gold only. Plant as many charges as you like, then press D or Enter to detonate them all at once. The blast clears a three-by-three area around each charge, unsupported blocks fall, and if the throne settles on the ground row you advance. With a mouse, click a block to aim and click it again to plant. Touch screens get arrows plus BOMB and BOOM buttons. R restarts the current level without burning a permit, P pauses. Leftover bombs pay a hundred points each when the throne lands, so efficiency matters as much as success.
Tips & Strategy
The throne's own column is always fully destructible — that is the guaranteed solution line, so start by tracing which column holds the throne and counting how many blocks sit beneath it. Each bomb cuts up to three levels of support when planted low, so a throne six blocks up needs exactly two well-placed charges in its column. Do not scatter bombs across pretty targets: gold is tempting at fifty points, but a leftover bomb is worth a hundred, and permits are worth more than both. When steel caps the throne column, look sideways — collapse the neighbor columns and check whether the blast radius of a side charge also clips the throne's support. Plant everything before detonating, because simultaneous charges share one settle phase and one failure check. On the tall late-game castles, count the throne column height and divide by three before planting your first bomb; that arithmetic is the whole puzzle.
What Makes It Distinct
Castle Bomber strips physics-puzzle demolition to a deterministic core: no ragdolls, no randomness, just column gravity and a blast radius you can count. Because every level is verified solvable with its stated bomb budget, every failure is a planning error you can replay and fix, which makes the three-permit run structure feel like a fair exam rather than luck.
Controls
- Keyboard
- Arrow keys — move the fuse cursorSpace — plant a bomb on the stone, wood or gold block under the cursorD or Enter — detonate every planted chargeP — pause or resume, R — restart the level
- Mouse
- Click a block to aim the cursor at it; click it again to plant the charge.
- Touch
- Use the on-screen arrows to aim, BOMB to plant a charge and BOOM to detonate.
Features
- 20 hand-verified castles with a published, guaranteed-solvable bomb budget
- Column-gravity collapse: blocks above a destroyed support drop and restack
- Four block types: cheap wood, solid stone, bonus gold and blast-proof steel
- The throne survives every blast — only gravity can bring it down
- Three demolition permits across the whole run; failed castles cost one
- Score rewards leftover bombs, gold blocks and clean one-detonation clears
Frequently asked questions
How do I win a level in Castle Bomber?
The level ends the moment the golden throne block comes to rest on the ground row. Blasts never destroy the throne — only removing the blocks beneath it so gravity pulls it down works.
Which blocks can I bomb the castle with?
Charges stick to wood, stone and gold blocks. Steel blocks are blast-proof and so is the throne, so steel under the throne means you must drop a neighboring section instead of that column.
How big is one explosion?
Each charge destroys every destructible block in a three-by-three area centered on the block it was planted on. Planting low in a column lets one bomb cut three levels of support at once.
What happens when I run out of bombs?
If your last detonation settles and the throne is still standing, the demolition fails: you lose one of your three permits and the castle resets. Losing all three permits ends the run.
Are the twenty castles random?
The layouts are fixed but were generated and then machine-checked for solvability with the stated bomb count, so every level is guaranteed beatable. Score chasing comes from leftover bombs and gold.